Remember when an email account was something you got from your ISP (Internet Service Provider) and you’d have to update all your friends when you changed ISPs? Then that kind of went away when Apple started to give away free email accounts then Yahoo! then Gmail. And it started to look like it became a game of making sure that you got on these free … Continue reading Wanting Email Everywhere & Other First World Traumas
The recent kerfuffle about TWiT.tv letting go of news anchor Tom Merritt resurfaced the conversation about whether teams can really work together when some team members work remotely. Turns out that it may have been more a contract issue than an “in the office” issue, but it still is a thing that even high tech companies have prejudices connected to team members not working in … Continue reading The Frustrated Confessions of a former Tele-Commuter
I can understand how some might feel that devices like iPads and tablets aren’t real computers, especially those who’ve never really used an iPad or those who think a real computer has to have a keyboard, mouse and USB port. Anything less are just toys, expensive toys, but still toys. Like I mentioned before, I don’t encounter this sentiment that too often, mostly because I … Continue reading Real Computers Versus Toys, Part 2
I just finished taking an extensive tutorial on the Apple product iBooks Author and it really got me thinking about the post website world. What I mean is that Apple has been trying for decades to create the right combination of tools to enable their users to unleash their creativity on the world. Among other problems, the chief conduit of sharing this creativity has been a mode of communication that was primarily designed to make it possible for scholars to access each others’ papers. In other words, from its inception, the Internet has a narrow set of tools meant to share text or highly compressed versions of other media. It’s remarkable how much can be shared via such small pipes and such non-artist-friendly tools. Apple’s last tool, iWeb, attempted to bridge the kind of page-layout tools used for magazines and graphic design with the limitations of html and the Internet. But as easy as these tools were to use I think Apple discovered that everyone did want to take pictures and make videos, but no one wanted to go through the hassle of putting up a website to post their creative works. But what could not be controlled on the Internet was quite a different thing if one were to use tablets, specifically iPads, as the means of sharing… But, realistically, we’re still dealing with more hassle than most are willing to deal with. I don’t think Apple cares about that or is under any delusion that the vast majority of wanna-be photographers or videographers are going to rush to iBooks Author to share their works. I think that tools like iPhoto and iMovie and the iPhone and iPad will continue to serve the needs of folks who just want to whip out the pictures from the weekend trip or videos from the vacation and YouTube and Facebook will continue to be the easiest way to share one’s work with friends and family. But what happens when one wants to create something more than snapshots from the weekend or something more involved than a 90-second video of the baby dancing? I know this problem well.
The more cynical amongst us might chide that it was never really alive, but that doesn’t answer the question. I’ve been posting online for over a decade and have had my masters degree students post as part of their class work for almost five years and part of the problem with the question is understanding some of the gigantic misconceptions that most have about posting … Continue reading Is Blogging Dead?
This is a blast from the ancient online past, the year 2000. This was one of the first well-produced viral online videos that left me saying, “How the hell did they do that?!” Enjoy. Continue reading Video Fridays: 405 (The Movie)
The more you know about the nascent computer education game the funnier this trailer is. I can’t tell you how many times I watched fourth graders lose everyone in their travel party because they shot more bison than they could eat or carry (or like the guy in the trailer, they spent all of their money on bullets and no other previsions). Good times in the computer lab.
I guess it’s gaming week. This selection, game designer, Jane McGonigal, goes well beyond the idea that gaming isn’t just a waste of time, but a part of human evolution and should be tapped to actually save our future…
This is a blast from the past, going back over five-year ago, before anyone had heard of “gamification” or any such nonsense. The George Lucas Foundation as part of an Edutopia documentary explored the possible wealth of learning that might be accomplished through something that at that point was thought to be mindless anti-social entertainment: gaming and game design. More after the video… Enjoy.